Adventure Works is where I make experiences meant to sweep people up into something bigger than themselves. Sometimes that means themed entertainment. Sometimes immersive storytelling. Sometimes a game like LIFTED. But it all comes from the same place. A love of adventure, discovery, and that feeling of being transported somewhere you never want to leave.
One trip to Egypt changed everything. I was there with archaeologist Bill Saturno when I saw Giovanni Belzoni’s name carved by hand into the walls of ancient tombs and temples. Later, hearing Saturno tell the story of this larger than life engineer, circus performer, and real life tomb raider, the whole thing suddenly clicked for me. I could instantly see the game. Two underdogs. A wildly reckless treasure hunt. A time traveling elevator. A collision with real history that felt funny, dangerous, and huge. That was the spark that became LIFTED.
Jeffrey Ashbrook is the founder of Adventure Works, an experience production company creating themed entertainment, immersive storytelling, and original games. After studying computer science, electrical engineering, and game design at USC and working in Disney Imagineering R&D, he spent over a decade designing major attractions and location based experiences for some of the world’s biggest entertainment companies. LIFTED is his first game.
Walter Ashbrook supports Adventure Works on legal matters and client relationships. Since joining the company in 2017, he has helped guide the business side of the studio and support its work across entertainment, experiences, and original projects.
some doors open from the other side.